Hello,
Is there a way to use (reference) a DLL written in an unmanaged C++ (not a COM library) in my C# application?
When I try to reference it from within Visual Studio, I get 'not a COM object' error message.
Maybe there is some kind of translator\router that would COMify my DLL reference? I have no clue how COM and COM interop work, since I started programming when this was already unnecessary for me.
Thank you.
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See "Consuming unmanaged DLL functions" topic on MSDN:
http://msdn.microsoft.com/en-us/library/26thfadc.aspx
There is no need to add any COM proxy, .NET can consume DLLs directly using the [DllImport] attribute. You also have full control over the marshalling between .NET and the unmanaged DLL by specifying additional attributes.
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You need to use the DllImport attribute. Here's an example for the Win32 PostMessage function:
[DllImport("user32.dll", SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] internal static extern bool PostMessage(IntPtr handle, int message, IntPtr wparam, IntPtr lparam);
greg7gkb : What is the [return: ] tag for? -gJoe : In this example, it specifies that the MarshalAs attribute applies to the return value of the function. -
Joe already answered this, so I'm going to tack this on - to save yourself some time and not having to dig up and mangle function signatures, P/Invoke has a pretty complete library of Win32 signatures, in the form of both a wiki AND a Visual Studio plugin!
Check it out at P/Invoke
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