Wednesday, April 20, 2011

How To Get The List Of Properties Of Class?

How do I get a list of all the properties of a class?

From stackoverflow
  • Reflection; for an instance:

    obj.GetType().GetPropeties();
    

    for a type:

    typeof(Foo).GetProperties();
    

    for example:

    class Foo {
        public int A {get;set;}
        public string B {get;set;}
    }
    ...
    Foo foo = new Foo {A = 1, B = "abc"};
    foreach(var prop in foo.GetType().GetProperties()) {
        Console.WriteLine("{0}={1}", prop.Name, prop.GetValue(foo, null));
    }
    


    Following feedback...

    • To get the value of static properties, pass null as the first argument to GetValue
    • To look at non-public properties, use (for example) GetProperties(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance) (which returns all public/private instance properties ).
    Marc Gravell : For completeness, there is also the ComponentModel, exposed by TypeDescriptor.GetProperties(...) - which allows dynamic runtime properties (reflection is fixed at compile-time).
    Richard : Suggestion: Expand answer to cover protected/private/static/inherited properties.
  • You can use reflection.

    Type typeOfMyObject = myObject.GetType();
    PropertyInfo[] properties =typeOfMyObject.GetProperties();
    
  • You can use Reflection to do this: (from my library - this gets the names and values)

    public static Dictionary<string, object> DictionaryFromType(object atype)
        {
            if (atype == null) return new Dictionary<string, object>();
            Type t = atype.GetType();
            PropertyInfo[] props = t.GetProperties();
            Dictionary<string, object> dict = new Dictionary<string, object>();
            foreach (PropertyInfo prp in props)
            {
                object value = prp.GetValue(atype, new object[]{});
                dict.Add(prp.Name, value);
            }
            return dict;
        }
    

    This thing will not work for properties with an index - for that (it's getting unwieldy):

    public static Dictionary<string, object> DictionaryFromType(object atype, 
         Dictionary<string, object[]> indexers)
    {
         /* replace GetValue() call above with: */
         object value = prp.GetValue(atype, ((indexers.ContainsKey(prp.Name)?indexers[prp.Name]:new string[]{});
    }
    

    Also, to get only public properties: (see MSDN on BindingFlags enum)

    /* replace */
    PropertyInfo[] props = t.GetProperties();
    /* with */
    PropertyInfo[] props = t.GetProperties(BindingFlags.Public)
    

    This works on anonymous types, too!
    To just get the names:

    public static string[] PropertiesFromType(object atype)
        {
            if (atype == null) return new string[] {};
            Type t = atype.GetType();
            PropertyInfo[] props = t.GetProperties();
            List<string> propNames = new List<string>();
            foreach (PropertyInfo prp in props)
            {
                propNames.Add(prp.Name);
            }
            return propNames.ToArray();
        }
    

    And it's just about the same for just the values, or you can use:

     GetDictionaryFromType().Keys
     // or
     GetDictionaryFromType().Values
    

    But that's a bit slower, I would imagine.

    Marc Gravell : ... but atype.GetProperty(prp.Name) is going to return prp?
    Lucas Jones : Oh - you're right! D'oh.
    Lucas Jones : I've fixed that now.
  • You could use the System.Reflection namespace with the Type.GetProperties() mehod:

    PropertyInfo[] propertyInfos;
    propertyInfos = typeof(MyClass).GetProperties(BindingFlags.Public|BindingFlags.Static);
    

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